Turnnabalt mode is flawed
When looking at the high score I noticed that the turnnabalt ones were quite low the highest being just above 4,000. I can easily get 1,000 without trying, however I always die in a place that seems too difficult. The issue here is that it is too hard to judge how high you will jump due to the over sensitive jump button. In some situations it is essentially impossible. This makes this mode un-rewarding. It would be awesome if we could speed up our falls with the down button or somehow control the jump height better.